Stellarium 0.12.3
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TuiNodeBool Class Reference

Allows navigation but also editing of a boolean value. More...

#include <TuiNodeBool.hpp>

Signals

void setValue (bool b)
 

Public Member Functions

 TuiNodeBool (const QString &text, QObject *receiver, const char *method, bool defValue, TuiNode *parent=NULL, TuiNode *prev=NULL)
 Create a TuiNodeBool node. More...
 
virtual TuiNodeResponse handleEditingKey (int key)
 
virtual QString getDisplayText ()
 
- Public Member Functions inherited from TuiNodeEditable
 TuiNodeEditable (const QString &text, TuiNode *parent=NULL, TuiNode *prev=NULL)
 
virtual TuiNodeResponse handleKey (int key)
 
- Public Member Functions inherited from TuiNode
 TuiNode (const QString &text, TuiNode *parent=NULL, TuiNode *prev=NULL)
 Create a TuiNode. More...
 
virtual TuiNodeResponse navigation (int key)
 
virtual TuiNodegetParentNode ()
 
virtual void setParentNode (TuiNode *n)
 
virtual TuiNodegetChildNode ()
 
virtual void setChildNode (TuiNode *n)
 
virtual TuiNodegetPrevNode ()
 
virtual void setPrevNode (TuiNode *n)
 
virtual TuiNodegetNextNode ()
 
virtual void setNextNode (TuiNode *n)
 
virtual void loopToTheLast ()
 Set prevNode to the last of the chain of nextNode-s. More...
 
int getNodeNumber ()
 
QList< int > getAncestorsNumbers ()
 

Additional Inherited Members

- Protected Member Functions inherited from TuiNode
void updateNodeNumber ()
 Updates nodeNumber, ancestorNumbers and prefixText. More...
 
- Protected Attributes inherited from TuiNodeEditable
bool editing
 

Detailed Description

Allows navigation but also editing of a boolean value.

Definition at line 27 of file TuiNodeBool.hpp.

Constructor & Destructor Documentation

TuiNodeBool::TuiNodeBool ( const QString &  text,
QObject *  receiver,
const char *  method,
bool  defValue,
TuiNode parent = NULL,
TuiNode prev = NULL 
)

Create a TuiNodeBool node.

Parameters
textthe text to be displayed for this node
receivera QObject which will receive a signal when the value is changed
methodthe method in the receiver which will be called when the value is changed. Note that this should be passed using the SLOT() macro.
parentthe node for the parent menu item
prevthe previous node in the current menu (typically shares the same parent)

The documentation for this class was generated from the following file: