Stellarium 0.12.3
StelProjector::ModelViewTranform Member List

This is the complete list of members for StelProjector::ModelViewTranform, including all inherited members.

backward(Vec3d &) const =0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
backward(Vec3f &) const =0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
clone() const =0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
combine(const Mat4d &)=0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
disableGLSLTransform(class StelGLSLShader *shader)=0StelProjector::ModelViewTranformpure virtual
forward(Vec3d &) const =0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
forward(Vec3f &) const =0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
getApproximateLinearTransfo() const =0 (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranformpure virtual
ModelViewTranform() (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranforminline
setGLSLUniforms(class StelGLSLShader *shader)=0StelProjector::ModelViewTranformpure virtual
setupGLSLTransform(class StelGLSLShader *shader)=0StelProjector::ModelViewTranformpure virtual
~ModelViewTranform() (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranforminlinevirtual