Stellarium 0.12.3
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Public Member Functions | |
LandscapeOldStyle (float radius=2.f) | |
virtual void | load (const QSettings &landscapeIni, const QString &landscapeId) |
virtual void | draw (StelCore *core, class StelRenderer *renderer) |
Draw the landscape. More... | |
void | create (bool _fullpath, QMap< QString, QString > param) |
Public Member Functions inherited from Landscape | |
Landscape (float _radius=2.f) | |
void | update (double deltaTime) |
void | setBrightness (const float b) |
Set the brightness of the landscape. More... | |
void | setFlagShow (const bool b) |
Set whether landscape is displayed (does not concern fog) More... | |
bool | getFlagShow () const |
Get whether landscape is displayed (does not concern fog) More... | |
void | setFlagShowFog (const bool b) |
Set whether fog is displayed. More... | |
bool | getFlagShowFog () const |
Get whether fog is displayed. More... | |
QString | getName () const |
Get landscape name. More... | |
QString | getAuthorName () const |
Get landscape author name. More... | |
QString | getDescription () const |
Get landscape description. More... | |
const StelLocation & | getLocation () const |
Return the associated location or NULL. More... | |
int | getDefaultBortleIndex () const |
Return default Bortle index (light pollution value) or -1 (unknown/no change) More... | |
int | getDefaultFogSetting () const |
Return default fog setting (0/1) or -1 (no change) More... | |
float | getDefaultAtmosphericExtinction () const |
Return default atmosperic extinction, mag/airmass, or -1 (no change) More... | |
float | getDefaultAtmosphericTemperature () const |
Return default atmospheric temperature, for refraction computation, or -1000 for "unknown/no change". More... | |
float | getDefaultAtmosphericPressure () const |
Return default atmospheric temperature, for refraction computation. More... | |
void | setZRotation (float d) |
Set the z-axis rotation (offset from original value when rotated. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Landscape | |
void | loadCommon (const QSettings &landscapeIni, const QString &landscapeId) |
Load attributes common to all landscapes. More... | |
const QString | getTexturePath (const QString &basename, const QString &landscapeId) |
search for a texture in landscape directory, else global textures directory More... | |
Protected Attributes inherited from Landscape | |
const float | radius |
QString | name |
float | skyBrightness |
float | nightBrightness |
bool | validLandscape |
LinearFader | landFader |
LinearFader | fogFader |
QString | author |
QString | description |
int | rows |
int | cols |
int | defaultBortleIndex |
int | defaultFogSetting |
double | defaultExtinctionCoefficient |
double | defaultTemperature |
double | defaultPressure |
StelLocation | location |
float | angleRotateZ |
float | angleRotateZOffset |
Definition at line 141 of file Landscape.hpp.
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